From where I last left off I was working on making the computer concept art of Tanwen. Below I separated the working process details in the Illustrator half and the Photoshop half.
Adobe Illustrator
After finishing the outlines in Adobe Illustrator I zoom in and check over them making whatever little finishing edits that I see fit from details like the eye size, lips shape, exc. While the style of the art I do is intended to be somewhat anime like I try to keep all the portions correct and realistic, I never cared for the cartoonie over sized eyes or the tiny triangular shaped noses and mouths not to mention the lack of muscle details in the characters' bodies. Proportions wouldn't be as big a deal if the character I was illustrating wasn't a human since you can always make your own proportions to your own races, why keep them the exact same as human ones after all? When making another race it should be very different and unique, say for example Tanwen was an elf rather than a human. Some portraying of elves look just like humans but with pointy ears, that's so lack of creativity in my opinion, why stop there? I like my elves ears not only pointy but long, give them thin and tall faces and heads, silk like textured hair, more slender and lanky like body builds than humans, smoother skin and body curves, larger eye proportions, insect antenna like eye brows, colored eye balls, (not just the irises but the eye balls as well), and sparkled skin that glows in the dark like what the Navi had in "Avatar". Anyways though that's all just an example and enough of my rambling on that. I separated the outlines in a few layers below, one for Tanwen, one for the tattoo markings and flames on the eye patch, (note this layer is simply just for guides to paint over in Photoshop), and one for the background.
Above, these are the separate layers I made for the outlines. Below is the result after all the layers are visible, as you can see, the outlines with Tanwen and the pilot seat overlap with one another though this won't matter in Photoshop as long as the layers remain separated, the coloring can be done in layers in between to hide this.
Once the outlines are finished I make a separate save file for each layer visible then import them into Photoshop through File, Place and load the file. The outlines are now open in Photoshop as seen below.
Below is a result of some further progress taking place, there are still some little details that need to be filled in before this is done but this gives off a good idea of where the final result is headed.
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